Assessing body image in anorexia nervosa using biometric self-avatars in virtual reality: Attitudinal components rather than visual body size estimation are distorted
S. C. Mölbert, A. Thaler, B. J. Mohler, S. Streuber, J. Romero, M. J. Black, S. Zipfel, H.-O. Karnath and K. E. Giel

Psychological Medicine, 48(4) 642-653  [2018]

Visual Perception and Evaluation of Photo-Realistic Self-Avatars From 3D Body Scans in Males and Females
A. Thaler, I. Piryankova, J. K. Stefanucci, S. Pujades, S. de la Rosa, S. Streuber, J. Romero, M. J. Black, and B. J. Mohler,

Frontiers in ICT  [2018]

Investigating Body Image Disturbance in Anorexia Nervosa Using Novel Biometric Figure Rating Scales: A Pilot Study
S. C. Molbert, A. Thaler, S. Streuber, M. J. Black, H. O. Karnath, S. Zipfel, B. Mohler, and K. E. Giel

European Eating Disorders Review, 25(6) 607-612  [2017]

Investigating body image disturbance in patients with anorexia nervosa using new biometric figure rating scales
S. Molbert, A. Thaler, S. Streuber, M. Black, H. Karnath, S. Zipfel, B. Mohler, and K. Giel

Journal of Psychosomatic Research, 97 161-162  [2017]

Body Talk : Crowdshaping Realistic 3D Avatars with Words
S. Streuber, M. A. Quiros-Ramirez, M. Q. Hill, C. A. Hahn, S. Zuffi, A. O'Toole, and M. J.Black

ACM Trans. Graph. (Proc. SIGGRAPH) 35(4) 54:1--54:14  [2016]

Creating Body Shapes From Verbal Descriptions by Linking Similarity Spaces
M. Q. Hill, S. Streuber, C. A. Hahn, M. J. Black, and A. J. O'Toole

Psychological Science,27(11):1486-1497  [2016]

Putting actions in context: Visual action adaptation aftereffects are modulated by social contexts
S. De La Rosa, S. Streuber, M. Giese, H. H. Bülthoff, and C. Curio

PLoS ONE  [2014]

A spontaneous cross-cultural emotion database: Latin-America vs. Japan
M. A. Quiros-Ramirez, Senya Polikovsky, Yoshinari Kameda and Takehisa Onisawa

KEER2014. Proceedings of the 5th Kanesi Engineering and Emotion Research; International Conference; Linköping; Sweden; June 11-13, 1127-1134  [2014]

Cultural dimension in emotion recognition for human machine interaction
M. A. Quiros-Ramirez and Takehisa Onisawa

2014 IEEE International Conference on Systems, Man, and Cybernetics (SMC), 711-716  [2014]

Considering cross-cultural context in the automatic recognition of emotions
M. A. Quiros-Ramirez and Takehisa Onisawa

International Journal of Machine Learning and Cybernetics, 1-9  [2013]

The influence of visual information on the motor control of table tennis strokes
S. Streuber, B. J. Mohler, H. H. Bülthoff, and S. de la Rosa

Presence: Teleoperators and Virtual Environments, 281 - 294  [2012]

Assessing emotions in a cross-cultural context
M. A. Quiros-Ramirez, Takehisa Onisawa

2012 IEEE International Conference on Systems, Man, and Cybernetics (SMC), 2967-2972 [2012]

Towards Developing Robust Multimodal Databases for Emotion Analysis
M. A. Quiros-Ramirez, Senya Polikovsky, Yoshinari Kameda, Takehisa Onisawa

The 6th International Conference on Soft Computing and Intelligent Systems, and The 13th International Symposium on Advanced Intelligence Systems  [2012]


Benchmark Driven Framework for Development of Emotion Sensing Support Systems
Senya Polikovsky, M. A. Quiros-Ramirez, Yoshinori Kameda, Yuichi Ohta, Judee Burgoon

2012 European Intelligence and Security Informatics Conference, 353-355 [2012]


A non-invasive multi-sensor capturing system for human physiological and behavioral responses analysis
Senya Polikovsky, M. A. Quiros-Ramirez, Takehisa Onisawa, Yoshinari Kameda, Yuichi Ohta

IAPR Workshop on Multimodal Pattern Recognition of Social Signals in Human-Computer Interaction, 63-70  [2012]


The effect of social context on the use of visual information
S. Streuber, G. Knoblich, N. Sebanz, H. H. Bülthoff, and S. De La Rosa

Experimental Brain Research, 214(2) 273–284  [2011]

The influence of avatar (self and character) animations on distance estimation, object interaction and locomotion in immersive virtual environments
E. A. McManus, B. Bodenheimer, S. Streuber, S. de la Rosa, H. H. Bülthoff, and B. J. Mohler

in Proceedings of the ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization - APGV'11, 37-44  [2011]

Embodied Interaction in Immersive Virtual Environments with Real Time Self-animated Avatars
Trevor J. Dodds, Betty J. Mohler, Stephan De, L. A. de la Rosa, S. Streuber, Heinrich H. Bülthoff

Embodied Interaction: Theory and Practice in HCI: Workshop at CHI 2011, 132-135  [2011]

Does Brief Exposure to a Self-avatar Affect Common Human Behaviors in Immersive Virtual Environments?
S. Streuber, S. De La Rosa, L. Trutoiu, H. H. Bülthoff, and B. J. Mohler

Eurographics, 33-36  [2009]

Tech-note: Iterative design and test of a multimodal experience," in 3DUI - IEEE Symposium on 3D User Interfaces 2009 - Proceedings
H. Reckter, C. Geiger, J. Singer, and S. Streuber

3DUI - IEEE Symposium on 3D User Interfaces, 3DUI 2009, Lafayette, LA, 14-15  [2009]

Tricking people into feeling like they are moving when they are not paying attention
L. C. Trutoiu, S. Streuber, B. J. Mohler, J. Schulte-Pelkum, and H. H. Bülthoff

APGV '08 Proceedings of the 5th symposium on Applied perception in graphics and visualization, 190-190  [2008]

Human interaction in multi-user virtual reality
S. Streuber and A. Chatziastros

Proceedings of the 10th International Conference on Humans and Computers. HC 2007  [2007]